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The Cool Idea

The Cool Idea

The Ultra Thin Man by Patrick Swenson

Written by Patrick Swenson

I’m supposed to avoid “how I got my idea” topics for this post, but I’m still going to mention ideas. I’m mentioning ideas because the heart of science fiction is the idea. Science fiction is the genre of cool ideas. It’s all about the awe and sense of wonder.

That’s what brought me into science fiction. As a young boy, it was Victor Appleton’s Tom Swift and His [Insert Cool Idea Here], and it was Star Trek and Twilight Zone. In junior high, it was Frank Herbert’s Dune. In high school it was Ursula K. LeGuin, Arthur C. Clarke, and Robert Heinlein. It was Star Wars and Close Encounters of the Third Kind. In college, it was Philip K. Dick and Joan Vinge, and a hundred other writers. I read all the Hugo Winners collections, and I was awed, and I wondered…

The Ultra Thin Man is my first published novel, but I’ve been writing a long time. By the time I read Dune, my love of SF had me believing I couldn’t write anything else. When I read SF, I explored the writers of the Golden Age, the inward journeys of the New Wave, and I was taken in. You know the phrase the willing suspension of disbelief? Yeah. I was totally willing.

I found out that the willing suspension of disbelief meant that as a writer of SF I was allowed a few “gimmees.” You know what I mean: Warp speed and faster-than-light travel. Blasters and diabolical galaxy-shattering weapons. Indeed, The Ultra Thin Man has some gimmees. My main character carries a blaster that’s never described. Humans and aliens alike get from one colony world to another via the “jump slot,” and I don’t describe it in any great detail, other than one instance from a pilot’s point of view, prepping a shuttle for departure. The Ultra Thin Man pays homage to the days of the pulp novel. When people ask me what kind of book The Ultra Thin Man is, I tell them it’s an SF noir mystery thriller Golden Age space opera. Well, kinda.

When I started the book, I was in the dark. I had a title. I had characters unraveling mysteries for a living. I put gigantic obstacles in their way. I introduced a galaxy-shattering threat, with very few leads, and I told them, “You’re the detectives. You figure it out.” When I wrote the book, I experienced the same awe and sense of wonder I felt when I read SF, because I was along for the ride, enjoying the plot twists and nodding in appreciation at the cool ideas. Eventually I discovered the truths these characters were searching for amidst the backdrop of the Union of Worlds.

Some science fiction is magic, really, and that’s okay, because I like story. I don’t need to analyze it. I want to find out what characters will do when antagonists bar their way. I want to learn something worth knowing. I want to explore the interrelationships between humans and technology. I’m not much of a science geek, but some of what I read about new or future science makes my head spin (in a good way). SF opens new horizons for my thinking. Suggests possibilities. I become better acquainted with my own world and culture.

But. I also read for pure entertainment and escapism. Story is king, characters are in charge, but sometimes, I just want to be wowed by cool ideas.

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From the Tor/Forge August newsletter. Sign up to receive our newsletter via email.

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Pacing Doesn’t Just Mean Wearing a Groove in the Floor

Pacing Doesn’t Just Mean Wearing a Groove in the Floor

Lock In by John Scalzi

Written by John Scalzi

I write novels. And with just about every novel I write, I try to do something new or different that I haven’t done before, in order to challenge myself as a writer, and to keep developing my skills. In The Android’s Dream, of example, I wrote in the third person for the first time; in Zoe’s Tale, I had a main character—a sixteen year old girl—whose life experience was substantially different from my own; with The Human Division, I wrote a novel comprised of thirteen stand-alone “episodes.”

And now? With Lock In? What new thing have I done to stretch myself as a writer and teller of tales? Well, I’ll tell you; it’s something I’m really proud of, actually:

I’ve written a novel entirely free of semicolons.

And at the moment, I’m sure at least some of you are all, like, yeah, okay, so what? But you don’t understand. I don’t just like semicolons; I love them like kids love cake. And I don’t just use semicolons; I slather them all over my writing. I will write sentences with not just one, not just two but three and even four semicolons in them, pausing only for an instant after I’ve written them to change them into two or three sentences, if only to keep whatever poor copyeditor who is assigned to my writing from spinning up into a totally justified rage and traveling to my house to murder me in my sleep (I also occasionally write run-on sentences). I am a semicolon abuser; God help me, I adore them so.

Which is a problem; you see, people write with semicolons, but people rarely speak with them. I started noticing that semicolons were beginning to creep into my dialogue; that was not a good thing. If they were creeping into my dialogue, it suggested that I was overusing them even when, technically, they would actually be useful and desirable. It meant that semicolons were becoming a stylistic tic; a crutch, if you will, that I was allowing to dictate how my writing was getting done, rather than being just another tool in the toolbox.

There’s another thing; semicolons create a certain sense of pace in one’s writing. There are few sentences with semicolons that could be described as “punchy”; indeed the presence of semicolon suggests rather the opposite. Sentences with semicolons are languid, or unhurried, or even draggy; they take their time to get to their point. Often that is the point; a writer who knows his or her craft knows there are times when a point will be better made by going a circuitous route. But when every sentence starts taking the long way home, even without you intending it, that’s a problem.

Lock In is, among other things, a murder mystery. It’s fast. It’s blunt. It’s abrupt in places. It’s not a novel for semicolons.

So I cut them out. I intentionally wrote sentences that didn’t need them. And when I got lazy and wrote semicolonized sentences, I tossed them and rewrote, right there, right then. It was difficult for the first couple of chapters. Then I caught the rhythm and it was off to the races. Now the only place you’ll find semicolons in Lock In are in the acknowledgements.

And yes. It seems a little silly, when you look at it in isolation. But again, the point was for me, as a writer, to break myself of a habit that shaped my prose; to make myself aware of what I was doing with my writing, and how. I still use semicolons; I still love them. But now I’m using them because I intend to, and don’t use them when I don’t.

It’s a small thing. It makes a difference.

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From the Tor/Forge August newsletter. Sign up to receive our newsletter via email.

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Book Trailer: All Those Vanished Engines by Paul Park

Book Trailer: All Those Vanished Engines by Paul Park

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All Those Vanished Engines by Paul Park

In All Those Vanished Engines, Paul Park returns to science fiction after a decade spent on the impressive four-volume A Princess of Roumania fantasy, with an extraordinary, intense, compressed SF novel in three parts, each set in its own alternate-history universe. The sections are all rooted in Virginia and the Battle of the Crater, and are also grounded in the real history of the Park family, from differing points of view. They are all gorgeously imaginative and carefully constructed, and reverberate richly with one another.

The first section is set in the aftermath of the Civil War, in a world in which the Queen of the North has negotiated a two-nation settlement. The second, taking place in northwestern Massachusetts, investigates a secret project during World War II, in a time somewhat like the present. The third is set in the near-future United States, with aliens from history.

The cumulative effect is awesome. There hasn’t been a three part novel this ambitious in science fiction since Gene Wolfe’s classic The Fifth Head of Cerberus.

All Those Vanished Engines, by Paul Park, will publish on July 1st.

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On Building a Pillar to the Sky

On Building a Pillar to the Sky

Pillar to the Sky by William Forstchen

Written by William Forstchen

The idea of a space “elevator,” or “pillar,” originated in the early 20th century, when the pioneering Russian theorist Konstantin Tsiolkovsky laid out the math for chemical rockets to achieve orbit. Even then, Tsiolkovsky saw the fundamental flaw: the amount of energy, to achieve orbital velocity and the ratio of weight of fuel to functional payload, was absurd, and if ever achieved would be incredibly expensive. Right now it runs close to ten thousand dollars for each pound of payload lofted to low orbit, compared to less than two bucks per pound to get you across the Atlantic or Pacific. Also, at the time Tsiolkovsky figured out the math, no such rockets existed and there was doubt one could even be built.

He therefore turned his genius imagination to an alternative. Why not use the energy of the earth’s rotation to impart velocity? All that is needed is a tower, built at the equator and approximately 23,000 miles tall, reaching what is now known as geosynchrous orbit. At that altitude, the centrifugal force of the earth’s rotation would actually keep the tower rigid. A payload could be lifted into space by an elevator system that uses electricity from a ground based station. Once it reaches geosynch, just push off from the top of the tower and “voila,” you are in orbit, or with a bit of an additional boost, on a trans-lunar or trans-Mars trajectory.

There’s just one problem: Building the tower.

It sounds fantastic even in our realm of science fiction…building a tower 23,000 miles into space. Of course, structural engineering 101 will teach such dreamers a cold, hard, basic lesson, that the higher the structure, the heavier the base needed to support the weight. The base for such a tower, built of steel, would be an absurd hundreds of miles across and take a millennium to build by conventional methods like stacking one beam atop another, in the manner of a NYC skyscraper such as the Flatiron building of my publisher.

Tsiolkovsky worked out the math for space pillar at the start of the 20th century and left us with challenge of figuring out what to build it with. Nearly eighty years, later the legendary Arthur C. Clarke turned his talent to the idea with the classic novel on the subject, The Fountains of Paradise. He did prophesize what was needed, a carbon fiber engineered at the molecular level, vastly stronger than any diamond, but even he, genius dreamer that he was, stated it’d be another two hundred years before such technology was at hand.

I was in my twenties when I read Clarke’s work and the idea captivated my imagination and stayed with me. While working on my Ph.D. and writing my first novels, the idea of a space elevator lingered. With the advent of the internet, I kept an eye out for research reports on the subject, eventually seeing the emergence of serious scholarly conferences on the subject, and most importantly, that the legendary NASA team had put some seed money into the concept, with several feasibility studies and publications about ten years or so back.

The emerging consensus, from those who turn dreams into hard reality with technology that works, is that the time is at hand. It seems farfetched, but when John Kennedy challenged America to reach for the moon by the end of a decade, our total manned flight time in space was just over fifteen minutes, atop a rocket with not much more than 1/50th the lifting power needed to get to the moon. We reached Kennedy’s goal in eight years and two months.

Thus, out of dreams going back to my childhood days of Apollo, coupled with the idea of my publisher and editor to put authors and NASA personnel together to share dreams and realities, I felt I had to write this novel about the building of the world’s first “space elevator,” what I call the Pillar to the Sky. One of the joys for me is that this is not some dream I hope is one day achieved a century or more hence…the reality is that it can be built now, within my lifetime.

I grew up believing that space exploration is our future. I hope that in some way this novel might push that dream forward. In closing, I will confess to a selfish reason for writing the book. I want to be one of those blessed with the chance to finally reach space, climbing upward on a Pillar to the Sky.

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From the Tor/Forge February 3rd newsletter. Sign up to receive our newsletter via email.

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Throwback Tuesday: Frederik Pohl’s best friends in SF give back in Gateways!

Throwback Tuesday: Frederik Pohl’s best friends in SF give back in Gateways!

Welcome to a special Tuesday edition of Throwback Thursdays on the Tor/Forge blog! Every other week, we’re delving into our newsletter archives and sharing some of our favorite posts.

Genre fiction Grand Master Frederik Pohl was born on November 26, 1919. Sadly, he died in September of this year. Rather than remember the sorrow, we thought we’d focus on the joy we, and others, received from reading his work. To that end, we’ve delved into our newsletter archives, to July of 2010, and the publication of Gateways. We asked Pohl’s wife, Elizabeth Anne Hull, to discuss the tribute to her husband, from authors who have been influenced by his work. Happy birthday, Frederik Pohl, and know that we miss you! In the meantime, enjoy this blast from the past, and be sure to check back on our usual every other Thursday for more.

Gateways edited by Elizabeth Anne Hull

By Elizabeth Anne Hull

To celebrate my husband’s 90th orbit of the sun, I’m proud to have persuaded eighteen of the top writers in science fiction to contribute a story, and then to write an afterword, for this special anthology. Moreover, there are nine other appreciations of Fred, and these non-fiction pieces are exciting for me and for any serious fan who wants to know more about how we got where we are today in this literary movement Trufans call SF. For example, the memoirs by Bob Silverberg, Jim Gunn, Gardner Dozois, and Harry Harrison—themselves highly influential people who helped make the genre more respectable around the world—tell as much about the field and the way it was cultivated as they do about Fred and the way he encouraged each of them personally.

The main event here, of course, is the science fiction. Joe Haldeman, Mike Resnick, Frank Robinson, Harry Harrison, and Jody Lynn Nye each wrote a superb new tale. Many of the stories are inspired, either directly or indirectly, by Fred’s own fiction, most commonly by Fred’s favorite tale—the one he claims he is willing to have engraved on his monument when he dies—“Day Million.” I was delighted to realize that Gene Wolfe wrote that kind of singularity story, set in a world in an unspecified time—presumably our future—when humans had changed so much that their very nature has to be explained, or in Gene’s case, demonstrated by his first-person narrator.

The title of Cory Doctorow’s novella leaves no doubt that he was influenced by The Space Merchants, but what he has done with the concept is entirely fresh and original, and I wouldn’t be surprised to learn that fifty years from now “Chicken Little” will have become a classic in its own right.

In Jim Gunn’s remarkable four first-person narratives of intelligent alien races, he lets the aliens reveal themselves by what they say and how they say it, and by what they each choose to tell us about themselves.  I believe Jim was influenced not only by Fred’s many novels and stories in which he created original alien species but also by the many summers he and Fred spent critiquing young writers in the workshops at the University of Kansas.

Then there are some stories that are…well, Fred Pohl-ish stories, like Vernor Vinge’s piece. I was tickled to see Vernor write a story that I think Fred would be proud to have written himself.

Sometimes Fred’s influence was as an editor, when he put a writer’s work before the public. I believe Sheri Tepper’s satiric gifts were encouraged by Fred, and Ben Bova shows in his story that he understands that the sense of humor is just as important as the “sensawunda.”

This project has been a labor of love, not just for me, but also, judging from the fact that all the super-busy contributors found time to send their new works—Neil Gaiman’s coming all the way from China!—for everyone involved.

Oh, and one other thing I must mention: Fred has been nominated for a Hugo for Best Fan Writer—for thewaythefutureblogs.com. Be sure to check it out.  The Master is still happily writing every day, and is currently putting some finishing touches on his newest novel, All the Lives He Led, scheduled for next spring from Tor.

This article is originally from the July 2010 Tor/Forge newsletter. Sign up for the Tor/Forge newsletter now, and get similar content in your inbox twice a month!

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The Evolution of Ender’s Game

The Evolution of Ender’s Game

Ender's Game by Orson Scott Card

Written by Cassandra Ammerman, Digital Marketing Manager

This year, Orson Scott Card’s famous novel Ender’s Game celebrated its 28th birthday. And this month, twenty-eight years after it was first shared with the world, the novel that Card himself once called “unfilmable” finally opened on movie screens across the country.

This newsletter is entirely focused on Ender’s Game – its past and its present. One way to do that is to look at how the jacket copy has changed, from the first edition to the most recent, published just last month.

First up: the book description from the 1985 edition:

Andrew “Ender” Wiggin thinks he is playing computer simulated war games; he is, in fact, engaged in something far more desperate. Ender is the result of genetic experimentation. He may be the military genius Earth desperately needs in a war against an alien enemy seeking to destroy all human life. The only way to find out is to throw him into ever harsher training, to chip away and find the diamond inside, or destroy him utterly. Ender Wiggin is six years old when it begins. He will grow up fast.

But Ender is not the only result of the experiment. His older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways. While Peter was too uncontrollably violent, Valentine very nearly lacks the capability for violence altogether. Driven by their jealousy of Ender, and their inbred desire for power, hiding their youth behind the anonymity of a computer terminal screen, they begin to shape the destiny of Earth—an Earth that has no future if their brother Ender fails.

The focus of the original copy is on the entire Wiggin family, the results of genetic experimentation. While Ender is a military genius in space, his siblings, driven by jealousy (though really, while Peter is driven by jealousy, but I’d argue that Valentine is driven by love of both her brothers) are political geniuses on Earth.

Now, how about the newest version of the jacket copy?

THIS IS NOT A GAME

Once again, the Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who?

Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child.

Recruited for military training by the world government, Ender’s childhood ends the moment he enters his new home, Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game.

Isn’t it?

The focus on the newer copy is on the more science fiction elements of the story—the Earth is under attack. The attack may have been decades ago, but we have no idea when the next invasion is coming, leaving humanity in a state of permanent paranoia and fear. That type of emotion can’t be maintained forever, particularly on a global scale, so humanity takes a drastic step and begins training child geniuses.

Peter and Valentine are pushed to the back-burner here, which I’d argue isn’t necessarily a bad thing. The main focus of the story is Ender, after all, and this way, there are still some surprises in store for new readers. Discovering that Ender isn’t the only fascinating Wiggin child is an added bonus.

And now, as a bonus for you, we wanted to share with you the New York Times review of Ender’s Game, published on June 16, 1985:

Intense is the word for Orson Scott Card’s Ender’s Game (Tor, $13.95). Aliens have attacked Earth twice and almost destroyed the human species. To make sure humans win the next encounter, the world government has taken to breeding military geniuses – and then training them in the arts of war from the time they are 6 years old. The early training, not surprisingly, takes the form of “games,” both physical and computer-assisted. Ender Wiggin is a genius among geniuses; he wins all the games. At the age of 10 he is assigned to Command School. He is smart enough to know that time is running out. But is he smart enough to save the planet?

I am aware that this sounds like the synopsis of a grade Z, made-for-television, science-fiction-rip-off movie. But Mr. Card has shaped this unpromising material into an affecting novel full of surprises that seem inevitable once they are explained. The key, of course, is Ender Wiggin himself. Mr. Card never makes the mistake of patronizing or sentimentalizing his hero. Alternately likable and insufferable, he is a convincing little Napoleon in short pants. –Gerald Jonas

We hope you enjoy this look at Ender’s Game!

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From the Tor/Forge November 4th newsletter. Sign up to receive our newsletter via email.

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Starred Review: Twenty-First Century Science Fiction edited by David G. Hartwell and Patrick Nielsen Hayden

Starred Review: Twenty-First Century Science Fiction edited by David G. Hartwell and Patrick Nielsen Hayden

Placeholder of  -62“Grab this book. Whether newcomer or old hand, the reader will not be disappointed.”

Twenty-First Century Science Fiction, edited by David G. Hartwell and Patrick Nielsen Hayden, got a starred review in Kirkus Reviews!*

Here’s the full review, from the September 15th issue:

starred-review-gif A bumper crop of 34 stories from authors who first came to prominence in the 21st century, compiled by two of the most highly respected editors in the business.

Thematically, all the entries are science fiction even though some are from writers better known for their fantasy. Some stories won or were nominated for awards, as were many of the authors. Dipping into the pool at random, readers discover Cory Doctorow meditating on the society that results from a handful of hyper-rich owning and running everything; intelligent warships that become infected with Asimovism (John Scalzi); Charles Stross’ amusing but rather gloomy glimpse of an all-too-possible future; Elizabeth Bear’s dying war machine that befriends a semiferal boy; Paul Cornell’s alternate world, where physics itself is different; a drug that brings dramatic psychological changes while some things are eternal (Daryl Gregory); and a robot existential crisis from Rachel Swirsky. Elsewhere, the brilliant Ken Liu offers another wrenching tale of a researcher into artificial intelligence who finds she can no longer distinguish between the artificial and the real; Neal Asher presents an Earth swarming with almost unimaginably advanced aliens; Ian Creasey writes of a not-so-distant future when humans adapt themselves to survive in alien environments; Karl Schroeder’s characters lose themselves in virtual realities; David Levine tries to sell computer software to aliens who have no need of it; Vandana Singh’s mathematician has a revelation; and the remarkable Hannu Rajaniemi again pushes the envelope farther and faster than anyone else. And all these are not necessarily the best on display here, just a sample.

Grab this book. Whether newcomer or old hand, the reader will not be disappointed.

Twenty-First Century Science Fiction will be published on November 5th.

Kirkus Reviews is a subscription-only publication.

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Throwback Thursdays: A Conversation with Richard Matheson

Throwback Thursdays: A Conversation with Richard Matheson

Welcome to Throwback Thursdays on the Tor/Forge blog! Every other week, we’re delving into our newsletter archives and sharing some of our favorite posts.

Earlier this year, the legendary author Richard Matheson passed away at age 87. We were lucky enough to get a chance to chat with Mr. Matheson in December 2007, as he was getting ready for the premier of the movie I Am Legend. Enjoy this blast from the past, and be sure to check back every other Thursday for more!

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“Maybe now that I’m in my eighties, people will discover me…”

How did you get the idea for I Am Legend?

As a teen, I saw Bela Lugosi’s Dracula. It occurred to me that if one vampire was scary, then if the whole world was filled with vampires and there was only one normal person left, than that would be even scarier.

Do you like Will Smith playing Richard Neville?

I like him very much. I’ve always enjoyed his performances. They sent me a book of art from the movie and I’ve seen photographs of [Will Smith] as Neville and he looks like he really immersed himself into the part.

How do you feel about the previous film versions of I Am Legend: The Last Man on Earth with Vincent Price and The Omega Man with Charlton Heston?

The Vincent Price [movie] came closer to the book but I didn’t care for it too much. I wrote quite a few pictures for Vincent and he was marvelous in all of them but I think he was miscast in I Am Legend. And it was done in Italy…it’s not as bad as I thought, I saw it recently again. But it certainly didn’t capture the book all that well. I didn’t care for the Heston movie [The Omega Man]. It was so far removed from the book, though, it didn’t bother me.

Why do you think I Am Legend has remained so popular after more than fifty years?

Apparently, it’s the most popular book I ever wrote. I wrote it over fifty years ago and it’s still selling. I thought I only had a small legion of fans…I guess I have quite a few.

Indeed – Stephen King has said you were one of his main influences in writing…

Yes, Stephen King has said that I Am Legend was one of his main influences – it got him thinking the way he does: for instance, my idea of the vampires using freezer boxes in supermarkets instead of down at the graveyard – it could happen in your own neighborhood.

Do you see yourself as a horror writer?

I hate that word [horror]. I prefer to think of myself as an off-beat writer. I’ve written 5-6 western novels, a war novel, and a love story (Somewhere In Time). I guess you could call me an off-beat fantasy writer. I do write scary stories, but I think of terror, not horror. I’m a neighborhood terrorizer. I’m incapable – or don’t want to even try – to write a Lord of the Rings or Harry Potter or something set in a complete other world. I just can’t get interested if it’s not someplace that seems real.

How did you research the science in the book? Was that in your background?

No, I have no background in science. [I did] research, and then I had a doctor check it and it all adds up scientifically — from a biological standpoint. It is a vampire novel, it’s just my “scientific explanation of vampires”. To me, I Am Legend is the only science fiction I ever wrote.

Have you seen the movie?

No, I haven’t seen it yet – but I think they’re going to do a great job. The writer-producer and director are all very talented, and Will Smith is very talented. From what I have seen, they have done an outstanding job.

Will you attend the premiere? Are you doing any events?

I may attend the premiere in California. I’m also hopefully going to be signing at Dark Delicacies in Burbank [scheduled for Dec 2 at 2:30pm]. People often come in with a truckload of my books to sign, but I’ll be signing the movie edition of I Am Legend, and then one other book for each person. If they want more, they have to go to the end of the line and start all over again.

Many of your books and stories have been made into movies. Which are some of your favorites?

Somewhere in Time — I think that’s the best written of all my books. What Dreams May Come is not bad either.

Do you have any new projects in the works?

There’s a new movie version of my story Button, Button coming out. That should be exciting. Somewhere in Time is about to be a musical on Broadway. Ken Davenport is producing it – he had written telling me that he was thinking of using some of my major ideas for the show. I wrote him a song for it. I took [music] courses in college, but though I never really understood harmony, I can work out an arrangement on the piano by ear. I wrote many songs (years ago). I don’t know if it’s always true, but it seems like the author gets more power/influence over their stories on the stage than with movies/cinema — though the motion picture people have been very nice to me and I’m happy to be identified with I Am Legend.

This article is originally from the December 2007 Tor/Forge newsletter. Sign up for the Tor/Forge newsletter now, and get similar content in your inbox twice a month!

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Alien Ecology as Character?

Alien Ecology as Character?

The One-Eyed Man by L. E. Modesitt, Jr.

Written by L. E. Modesitt, Jr.

Novels where the ecology plays a central role in not just the setting, but in the resolution of the plot, are rare. Novels that do this well are even rarer, and novels that do both accurately, in conjunction and in conflict with a functioning society, are even rarer. Accomplishing all those was certainly in my mind when I wrote The One-Eyed Man, in addition, of course, to writing a novel based on John Jude Palencar’s gorgeous cover painting.

Part of the difficulty in creating a workable alien ecology is that everything in an ecosystem interacts with everything else, and that in some fashion or another, there will be a food chain, meaning that there will always be more small creatures and plants than large omnivores or carnivores, another fact often overlooked by more than a few writers for the sake of drama and action. The other problem is that it’s highly unlikely that any ecosystem in which human beings can survive without the use of high technology will be other than carbon-based (a point explained at some length years ago by Isaac Asimov, a writer far more accomplished in biochemistry than me). These factors and others make creating a truly alien but workable carbon-based system a bit of a challenge.

Then comes the question of intelligence in such a system. Even if the parameters an author sets up allow for recognizable intelligence, would the ecological conditions actually allow the evolution of intelligence, and if that intelligence does develop, will it develop in ways that are recognizable to humans. And…even if that is possible, will any sort of meaningful communication be possible? These may seem like obvious questions, and they are, but after more than fifty years of reading science fiction, I’ve found that most authors who create aliens avoid the ecological background of their aliens and the implications of that background, as if the aliens existed in almost a vacuum. Either that, or there is irreconcilable conflict or the aliens are more like humans with different bodies.

In The One-Eyed Man, events take place on Stittara, a world generally hospitable to humans, with the notable exception of an ecologically influenced weather pattern that results in winds that make the most violent earthly tornadoes and hurricanes seem mild by comparison. There are no large animal species and all recognizable animal species rely on burrowing or marine habitats. There are few analogues to terrestrial trees, again for multiple ecological reasons, and, because of the winds, the terrain is, in general, far less overtly rugged. What makes Stittara valuable are derivative anti-aging pharmaceuticals developed from Stittaran plants and animals, possible only because of the unique ecology.

The Stittaran ecology and even the geology are far more stable than they should be, given the position of the planet in its solar system and the planetary composition. These factors have not escaped the human inhabitants, who have also adapted over the generations, although they appear essentially unchanged. They are in many ways as much Stittaran as human, so much so that when Dr. Paulo Verano arrives to conduct an ecological assessment, prompted by concerns of the distant legislature that governs the Ceylesian Arm, he finds far more difference between what has been reported and what exists than he ever anticipated. These differences appear not only in the ecology, but in the local socio-political system as a result of the changes in human biology created by Stittara itself, not to mention potential disasters being created as a result of misapplication of high technology to the planet.

In the end, Verano must find a solution that balances two differing ecologies, multiple levels of political systems, all of which view him as a threat, and his own conscience, a difficult proposition considering that he is a hired ecological consultant with no real power.

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From the Tor/Forge September 9th newsletter. Sign up to receive our newsletter via email.

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Throwback Thursdays: Creating a New World of Magic and Mystery

Throwback Thursdays: Creating a New World of Magic and Mystery

Welcome to Throwback Thursdays on the Tor/Forge blog! Every other week, we’re delving into our newsletter archives and sharing some of our favorite posts.

On September 17, L. E. Modesitt, Jr. returns to science fiction with his new novel, The One-Eyed Man. To celebrate, we thought we’d dip into the newsletter archives and pull an article he wrote for us in April of 2009, about Imager, the first volume in The Imager Portfolia fantasy series. Enjoy this blast from the past, and be sure to check back every other Thursday for more!

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Creating a New World of Magic and Mystery with Imager

Written by L. E. Modesitt, Jr.

A combination of steampunk, political, semi-thriller, and romantic fantasy? That’s about as close a one-line description as is possible to the books of the Imager Portfolio, which opens with Imager. Rhenn is a journeyman portraiturist on his way to becoming a master painter who discovers, with fatal consequences, that he is one of the few imagers in the city of L’Excelsis, capital of the continent nation of Solidar. Imagers are feared, valued, and vulnerable, and must live separately on the river isle in the middle of the river that divides the capital city, while providing services and skills to the ruling Council.

As a late-developing imager, Rhenn finds himself under the tutelage of one of the most powerful imagers — who forces the equivalent of a university education on Rhenn in months, before dispatching him to serve as a security assistant to the Council. Along the way, Rhenn makes enemies he shouldn’t, falls in love with the beautiful daughter of a family with connections in the underworld, and becomes a target for both the enemies of Solidar and a powerful High Holder.

One of the challenges of writing the Imager Portfolio was to realistically depict a different and sophisticated culture of a capital city. In my own experience of close to twenty years in politics, most of it in Washington, D.C., I found that there was a minimal amount of actual violence, but an enormous amount of pressure and indifference, great superficial charm, and continual indirect jockeying for power, with very little real concern for people as people. I’ve attempted to convey some of those dynamics, as they are expressed in a steam-and-coal-powered society that has the added benefit of some “imaging” magic. One of the key elements that illustrates the difference of this fantasy-steampunk culture is the religion. Because the deity cannot be named, there’s an underlying cultural skepticism and worry about emphasis on the importance of names, memorials, and the like, as well as a distrust of other cultures that exalt names and fame.

Because Rhenn has come to the Collegium Imago in his early twenties, having just begun to achieve a certain recognition as a portrait painter, he’s neither a youth learning the ropes nor a person of fully defined talents. Instead, he is essentially an adult faced with a mandatory career change, and one that could be fatal if he fails to make the transition from portraiturist to imager.

This article is originally from the April 2009 Tor/Forge newsletter. Sign up for the Tor/Forge newsletter now, and get similar content in your inbox twice a month!

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